GPU-accelerated UI toolkit (Vulkan)
git clone https://git.lucas.co/cce-ui.git
Repin workspace dependencies to their published revs
The pinned revs only affect builds outside this workspace, where an app is
cloned on its own, so a stale pin never fails a build here. Bumped by
bump-revs.sh after the dependency was pushed; Cargo.lock (when committed)
is re-resolved to match.
Cargo.lock | 2 +-
Cargo.toml | 4 ++--
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Cargo.lock b/Cargo.lock
index 75f73c8..b0dab70 100644
--- a/Cargo.lock
+++ b/Cargo.lock
@@ -439,7 +439,7 @@ dependencies = [
[[package]]
name = "cce-core"
version = "0.1.0"
-source = "git+https://github.com/lsgalante/cce-core.git?rev=ce7c6c2ca41e5db5b42c31f10730f1bbe7b6755f#ce7c6c2ca41e5db5b42c31f10730f1bbe7b6755f"
+source = "git+https://github.com/lsgalante/cce-core.git?rev=ea9d65d5e0ea4ec3849b65b7394817637d1d9f05#ea9d65d5e0ea4ec3849b65b7394817637d1d9f05"
dependencies = [
"fluent-bundle",
"kdl",
diff --git a/Cargo.toml b/Cargo.toml
index da19c38..9f9e76d 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -38,7 +38,7 @@ a11y = ["dep:accesskit_unix"]
[dependencies]
# The GUI-free half: config, input, motion, units, ipc and the spec parsers,
# re-exported at their old paths (`cce_ui::config`, …). See lib.rs.
-cce-core = { git = "https://github.com/lsgalante/cce-core.git", rev = "ce7c6c2ca41e5db5b42c31f10730f1bbe7b6755f", features = ["l10n"] }
+cce-core = { git = "https://github.com/lsgalante/cce-core.git", rev = "ea9d65d5e0ea4ec3849b65b7394817637d1d9f05", features = ["l10n"] }
# The accessibility tree's schema (rfc-accessibility-locale § 5): pure data, built for
# every target; `crate::a11y` produces its TreeUpdate. The platform adapters are separate.
accesskit = "0.25"
@@ -258,7 +258,7 @@ crate-type = ["cdylib"]
# The same crate with its `cfg(test)` behaviour switched on, so this suite reads
# no machine config now that config/input/motion live there (cce-core's
# `test-isolation`; resolver 2 keeps it out of normal builds).
-cce-core = { git = "https://github.com/lsgalante/cce-core.git", rev = "ce7c6c2ca41e5db5b42c31f10730f1bbe7b6755f", features = ["test-isolation"] }
+cce-core = { git = "https://github.com/lsgalante/cce-core.git", rev = "ea9d65d5e0ea4ec3849b65b7394817637d1d9f05", features = ["test-isolation"] }
[build-dependencies]
# build.rs compiles the fixed WGSL shaders to SPIR-V once, instead of in every