git.lucas.co / hou-control
git clone https://git.lucas.co/hou-control.git

config/3DSceneColors.dark.original (11.6K)

  1 BackgroundColor:	0.00 0.00 0.00	# background color 
  2 BackgroundBottomColor:	@BackgroundColor # background color at bottom of view
  3 WireframeColor:		0.80 0.80 0.73	# non-selected primitives
  4 WireOverColor:		0.20 0.20 0.20  # color of wires in Wire Shaded modes
  5 GhostFillColor:		0.30 0.30 0.30	# hidden-line ghost fill
  6 SelectedPrimColor:  1.00 0.80 0.30  # selected primitives
  7 AuxSelectedPrimColor1:	1.00 1.00 0.00	# selected primitives in first tmp. sel
  8 AuxSelectedPrimColor2:	0.00 1.00 1.00	# selected primitives in second tmp. sel
  9 UsdSelectedPrimitiveAlpha: ALPHA 0.2    # selected USD prims
 10 UsdModifiedPrimitiveColor: 0.00 1.00 1.00 # current state modified USD prims
 11 UsdModifiedPrimitiveAlpha: ALPHA 0.2    # current state modified USD prims
 12 CookSelectColor:	0.90 0.60 0.00  # points/primitives in cook selection
 13 FillSelectionAlpha:	ALPHA 0.5 	# Blend factor for shading&select color
 14 FillSelectionWireOverAlpha: ALPHA 0.25 	# Blend factor for shading&select color
 15 PrimClosureColor:	0.15 0.40 0.25	# primitives when in closure (not sel'd)
 16 AuxGeoColor:		0.70 0.40 0.40	# spline and quadric hulls
 17 SelectedAuxGeoColor:	0.90 0.60 0.70	# selected spline and quadric hulls
 18 ProfileWireColor:	0.6  0.55 0.50  # profiles
 19 AxesColor:		1.00 0.00 0.00	# coordinate  or c-plane axes
 20 XaxesColor:		1.00 0.00 0.00	# sticky x axis
 21 YaxesColor:		0.00 1.00 0.00	# sticky y axis
 22 ZaxesColor:		0.00 0.00 1.00	# sticky z axis
 23 SelectedAxesColor:	1.00 0.00 0.00	# selected coordinate axes
 24 PrimInfoColor:		1.00 0.78 1.0	# prim-vtx, prim-num, prim-normal 
 25 SelectedPrimInfoColor:	1.00 0.78 0.7	# sel'd prim-vtx, prim-num, prim-normal
 26 PointColor:		0.40 1.00 1.00	# non-selected points and point info
 27 SelectedPointColor:	1.00 1.00 0.00	# selected points and point info
 28 Guide1Color:		0.40 0.40 1.00	# 1st guide geometry
 29 Guide2Color:		0.20 0.50 1.00	# 2nd guide geometry
 30 CplaneColor:		0.35 0.4 0.4	# non-selected construction plane
 31 ActiveCplaneColor:	0.30 0.45 0.45	# non-selected active construction plane
 32 SelectedCplaneColor:	1.00 0.51 0.80	# selected construction plane
 33 CplaneAlpha:		ALPHA 0.1 	# amount of shading between grid lines
 34 CplaneLineAlpha:	ALPHA 0.3	# alpha of cplane grid lines
 35 CplaneLineFadedAlpha:	ALPHA 0.1	# alpha of faded cplane grid lines
 36 GridColor:		0.4 0.45 0.50	# reference plane
 37 GridLineAlpha:		ALPHA .30	# alpha of ref plane grid lines
 38 GridLineFadedAlpha:	ALPHA 0.2	# alpha of faded ref plane grid lines
 39 GridXRulerColor:	.7 0.5 0.5	# reference grid x ruler color
 40 GridYRulerColor:	0.5 .7 0.5	# reference grid y ruler color
 41 GridZRulerColor:	0.5 0.5 .7 	# reference grid z ruler color
 42 GridRulerAlpha:		ALPHA 0.6	# alpha of ref plane ruler
 43 GridRulerFadedAlpha:	ALPHA 0.4	# alpha of faded ref plane ruler
 44 HeightVectorColor:	1.00 0.50 0.50	# height motion indicator
 45 HandleColor:		1.00 0.17 0.00	# handle for direct manip.
 46 InactiveHandleColor:	0.40 0.40 0.40	# dimmed handle when not active
 47 PickedHandleColor:	1.00 0.51 0.80	# picked handle widget for direct manip.
 48 SelectedHandleColor:	1.00 1.00 0.00	# selected handle
 49 PeanutColor:		1.00 0.45 0.07	# peanut color for orientation picking
 50 LabelColor:		0.00 0.80 0.80	# overlay labels in view
 51 SelectedLabelColor:	0.80 0.80 0.00	# labels in the selected viewport
 52 PillTextColor:		0.75 0.75 0.75  # menu pill text color
 53 PillOutlineColor:	0.55 0.55 0.55  # menu pill outline
 54 PillBGColor:		0.15 0.15 0.15  # menu pill background
 55 PillBGAlpha:		ALPHA 0.5	# menu pill background alpha
 56 PillCamLockTextColor:   0.85 0.85 0.85  # menu pill text color when cam is locked
 57 PillCamLockBGColor:     0.45 0.15 0.15  # menu pill bg when camera is locked
 58 PillCamLockOutlineColor: 0.7 0.55 0.55  # menu pill outline when camera is locked
 59 SelectedPillTextColor:	0.80 0.80 0.65  # menu pill text color (selected vp)
 60 SelectedPillOutlineColor: 0.55 0.55 0.55 # menu pill outline (selected viewport)
 61 SelectedPillBGColor:	0.15 0.15 0.15  # menu pill background (selected vp)
 62 SelectedPillBGAlpha:	ALPHA 0.75	# menu pill background alpha (selected)
 63 SnapshotColor:		0.6  0.6  0.6   # viewport snapshot color		
 64 OverlayLabelColor:	1.00 0.00 1.00	# overlay labels in view
 65 AuxOverlayLabelColor:	0.80 0.80 0.00	# auxiliary overlay labels in view
 66 HandlePivotColor:	0.40 0.40 1.00	# the pivot of handles
 67 HandleAxisColor:	1.00 1.00 1.00	# axis lines for the handle
 68 HandleXAxisColor:	1.00 0.00 0.00	# x axis lines for the handle
 69 HandleYAxisColor:	0.00 1.00 0.00	# y axis lines for the handle
 70 HandleZAxisColor:	0.00 0.00 1.00	# z axis lines for the handle
 71 HandlePlaneAxisColor:	0.60 0.03 0.60	# axis lines for the handle
 72 HandleViewAxisRotateColor:	0.60 0.03 0.60	# outer rotate ring for handle
 73 HandleTumbleSphereColor:	0.50 0.50 0.50	# tumble sphere color for handle
 74 HandleBendColor:        0.10 0.90 0.10  # bend handle color
 75 HandleTwistColor:	1.00 1.00 0.20	# twist handle color
 76 HandleTracerColor:	0.40 0.40 0.40	# tracers drawn by dragged handle
 77 HandleDeltaTextColor:	1.00 0.17 0.00	# text delta values
 78 HandleDeltaTextShadowColor:	0.00 0.00 0.00	# text shadow for delta values
 79 HandleDeltaTextAlpha:	ALPHA     1.0	# opacity of delta text values
 80 CPlaneHandleXlateColor: 0.45 0.00 0.90  # translate axes of c-plane handle
 81 CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle
 82 CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle
 83 OrthoGridColor:		0.4 0.45 0.50	# ortho viewport grid lines
 84 OrthoGridOriginColor:	0.30 0.30 0.30	# ortho viewport origin lines
 85 UVGridColor:		0.30 0.30 0.30	# uv viewport grid lines
 86 UVGridOriginColor:	0.35 0.35 0.35	# uv viewport origin lines
 87 UVGridBoundaryColor:	0.35 0.35 0.35	# uv viewport boundary lines
 88 ObjectSelectColor:	1.00 1.00 0.00	# object selection highlight color
 89 ObjectCurrentColor:	1.00 0.85 0.00	# current object highlight color
 90 ObjectSelectHintColor:	0.50 0.80 0.00	# object selection hint highlight color
 91 ObjectGhostColor:	0.30 0.30 0.30  # color blended into object when ghosted
 92 ObjectGhostAlpha:	ALPHA 0.75	# alpha for color/ghost mixing
 93 UVBackFaceFillColor:	0.90 0.35 0.90  # fill color for back facing polys
 94 UVOverlapFillColor:	1.00 0.00 0.00	# fill color for overlapping UV areas
 95 UVOverlapFillAlpha:	ALPHA 0.70	# alpha for overlapping UV areas
 96 UVFillAlpha:		ALPHA 0.40	# fill alpha for front facing polys
 97 SelectedUVBackFaceFillColor:	0.90 0.50 0.90  # the selected version
 98 IKCriticalZoneColor:	0.98 0.35 0.20	# inv. kin. danger zone cone
 99 ViewMaskOverlayColor:	0.40 0.40 0.40	# view mask overlay
100 CameraMaskColor:	0.40 0.40 0.40	# camera mask
101 LockedCameraMaskColor:  0.60 0.20 0.20  # camera mask when locked
102 CameraOverlayColor:	1.00 1.00 1.00	# camera overlay
103 TextColor:		0.6  0.6  0.6   # viewport text 
104 TextShadowColor:	0.0  0.0  0.0   # viewport text dropshadow
105 GeoWarningColor:	1.0  0.7  0.2   # indicates a potential problem
106 LocateColor:		0.8  0.5  0.0	# mouse locate overlay color 
107 LocateAlpha:		ALPHA 	  0.2   # mouse locate overlay alpha
108 LocateNearColor:	0.1  0.9  0.1	# mouse locate nearby color 
109 LocateNearAlpha:	ALPHA 	  0.3   # mouse locate nearby alpha
110 PrimLocateColor:    0.4 0.75 1.0    # mouse locate prim color 
111 PrimLocateRemoveColor:  0.95 0.30 0.30  # mouse locate prim color 
112 PrimLocateToggleColor:  0.5 0.15 0.6    # mouse locate prim color 
113 PrimLocateAlpha:    ALPHA     0.4   # mouse locate prim overlay alpha
114 PointLocateColor:   0.6 0.9 1.0 # mouse locate point color 
115 PointLocateRemoveColor: 1.0 0.10 0.10   # mouse locate point color 
116 PointLocateToggleColor: 0.7 0.3 0.6 # mouse locate point color 
117 PointLocateAlpha:   ALPHA     1     # mouse locate point overlay alpha
118 EdgeLocateColor:    0.6 0.9 1.0 # mouse locate edge color 
119 EdgeLocateRemoveColor:  1.0 0.10 0.10   # mouse locate edge color 
120 EdgeLocateToggleColor:  0.7 0.3 0.6 # mouse locate edge color 
121 EdgeLocateAlpha:    ALPHA     1     # mouse locate edge overlay alpha
122 VertexLocateColor:  0.6 0.9 1.0 # mouse locate vertex color 
123 VertexLocateRemoveColor: 1.0 0.10 0.10  # mouse locate vertex color 
124 VertexLocateToggleColor: 0.7 0.3 0.6    # mouse locate vertex color 
125 VertexLocateAlpha:  ALPHA     1     # mouse locate vertex overlay alpha
126 BreakpointLocateColor:  0.6 0.9 1.0 # mouse locate breakpoint color 
127 BreakpointLocateRemoveColor: 1.0 0.30 0.30 # mouse locate breakpoint color 
128 BreakpointLocateToggleColor: 0.7 0.3 0.6 # mouse locate breakpoint color 
129 BreakpointLocateAlpha:  ALPHA     1     # mouse locate breakpoint overlay alpha
130 HandleLocateColor:	0.7  0.7  0.5   # glow around mouse located handle part
131 HandleLocatePassiveColor: 0.3  0.3  0.65# passive glow around mouse located handle part
132 HandleLocateAlpha:	ALPHA     0.6 	# opacity of handle locate glow
133 HandleAxisLocateAlpha:	ALPHA     0.5 	# opacity of handle axis locate glow
134 HandleTumbleSphereAlpha:	ALPHA     0.25 # opacity of handle tumble sphere
135 HandleTracerFillAlpha:	ALPHA     0.7	# opacity of filled handle tracers
136 SelectBoxOutline: 	0.6 0.6 0.6	# selection box outer outline
137 SelectBoxInnerLine: 	0.3 0.3 0.3	# selection box inner outline
138 SelectBoxFill:		0.2 0.2 0.2	# selection box shaded fill
139 SelectBoxAlpha:		ALPHA	  0.25  # selection box fill alpha
140 SliderKnobMaxColor:	1.0 1.0 0.0	# slider handle max value warning 
141 ObjectNameColor:	1.0 0.3 0.3	# color for object name guides
142 PointTrailColor:		0.00 0.58 0.58	# non-selected point trails
143 SelectedPointTrailColor: 0.80 0.30 0.30	# selected point trails
144 RenderBorderColor:	0.40 0.40 0.40  # Render Region border (located)
145 RenderInactiveBorderColor: 0.05 0.05 0.05 # Render Region border (not located)
146 RenderTextColor:	0.50 0.50 0.50  # Render Region heading text
147 RenderLocateColor:	0.6 0.3 0.2	# Render Region part locate color
148 RenderBarColor:		0.15 0.15 0.15	# Render Region title bar bg color
149 FlattenPinColor:	1.0 0.0 0.0	# UV Flatten state pin color
150 FlattenSelectedPinColor: 1.0 1.0 0.0	# UV Flatten state selected pin color
151 FlattenInitialPinColor:	0.7 0.0 0.0	# UV Flatten state initial pin color
152 BoundaryColor:		0.1 0.2 0.9	# Geometry boundary decoration
153 EdgeTipColor:		0.1 0.9 0.4	# Edge selection direction indicator
154 ViewPivotFGColor:	1.0 0.2 0.2	# View pivot indicator colors, with 
155 ViewPivotBGColor:	1.0 0.2 0.2	# BG ignored if same as FG.
156 BBoxOutlineColor:	0.4 0.4 0.4 	# Bounding box wireframe color
157 BBoxOutlineAlpha:	ALPHA 0.75	# Bounding box wireframe alpha (*approx)
158 BBoxSolidColor:		0.35 0.35 0.35 	# Bounding box wireframe color
159 BBoxSolidAlpha:		ALPHA 0.75	# Bounding box shaded alpha (approx*)
160 BackfaceTintColor:	0.04 0.12 0.3   # Tint for backfacing polys, when on
161 BackfaceTintAlpha:	ALPHA 0.66	# Tint Blend for backfacing polys
162 
163 MessageColor:		0.8 0.8 0.8     # color of normal-priority messages
164 PromptColor:		0.8 0.8 1.0	# color of tool prompts
165 WarningColor:		0.9 0.65 0.0	# color of warning messages
166 ErrorColor:		1.0 0.2 0.2	# color of error messages
167 SuccessColor:		0.35 0.65 0.35	# color of success indication
168 FlashMessageColor:	1.0 1.0 1.0	# color of flash messages
169 
170 OverlayBackgroundColor:	@BackgroundColor	# Background of group list
171 OverlayBackgroundAlpha:	ALPHA 0.5	# Alpha for background of group list
172 
173 OverviewViewRegionColor:	0.7 0.7 0.7	# View region rectangle
174 OverviewWinRegionColor:		1.0 1.0 0.0	# Window region rectangle
175 OverviewNominalWinRegionColor:	0.4 0.4 1.0	# Nom. window region rectangle
176 
177 LopIncludeBoxGuide:		0.40 0.40 1.00	# LOP guide for "include" bbox
178 LopExcludeBoxGuide:		1.00 0.40 0.40	# LOP guide for "exclude" bbox
179 LopSubnetGuide1:		0.40 0.40 1.00	# LOP subnet first guide
180 LopSubnetGuide2:		1.00 0.40 0.40	# LOP subnet second guide
181 LopSubnetGuide3:		0.40 1.00 0.40	# LOP subnet third guide
182 
183 CurveEndPointColor:             0.65 0.15 0.25  # Curve state end points
184 CurveBranchPointColor:          0.40 0.40 1.00	# Curve state branch points
185 CurveBranchEndPointColor:	0.55 0.30 0.65	# Curve state branch-end points
186 
187 # *approx: uses sample-based opacity. Will be rounded to 1/AA_level, where
188 # AA_level is the antialias-level of the framebuffer. Higher values will 
189 # give more accurate opacity. The default 4x AA gives 0, 0.25, 0.5, 0.75, 1.